Nvidia’s upcoming update for the game Indiana Jones and the Great Circle will introduce its new RTX Hair features next month. This technology represents a shift from traditional triangular modeling to spherical modeling for hair, specifically enhancing the virtual representation of actor Harrison Ford’s hair within the game.
The RTX Hair feature is designed to enhance the quality of lighting and shadows while ensuring that performance is maintained and minimal additional memory is used. This update aims to provide a fuller and more realistic appearance for Ford’s character and will be integrated into the game’s real-time path tracing mode.
The improvements brought about by RTX Hair will leverage the new hardware capabilities of Nvidia’s RTX 50-series GPUs. These advancements include hardware acceleration for ray tracing specifically tailored for hair and fur, as well as the introduction of the linear swept sphere (LSS) primitive. Nvidia has indicated that LSS marks significant progress towards achieving real-time rendering of high-quality digital humans.
Overall, this update represents a notable advancement in graphics technology, specifically in the realm of character representation and detail.
Source: https://www.theverge.com/news/760479/nvidia-rtx-hair-indiana-jones-game

