Meta has introduced a new feature within its “Hyperscape” technology that allows users to share digital replicas of real-world rooms. Previously, individuals could experience these photorealistic environments—scanned using the cameras of the Quest 3 or Quest 3S VR headsets—only on their own. Starting this week, users can now generate shareable links, enabling up to eight people to visit a Hyperscape room together through a Quest headset or the Meta Horizon mobile app.
Meta aims to expand the capacity for shared experiences in the future. The company is working on enhancing the user experience by transitioning rendering to on-device processing and adding audio capabilities within Hyperscape worlds. However, the rollout of this new feature may take time. In its blog post, Meta advises users to be patient, indicating that the feature will be introduced gradually over the coming months. Users will need to rescan their spaces to create a shareable version once the feature becomes available to them.
The introduction of Hyperscape aligns with Meta’s broader vision for a metaverse that encompasses both digital representations of real-world locations and immersive gaming experiences. The company emphasizes the importance of providing diverse experiences, which could include visiting digital replicas of spaces that users may not typically access, or spending time with friends in familiar environments.
The initiative reflects Meta’s ongoing commitment to developing the metaverse, aiming to blend creative approaches and user-generated content. The detailed quality of Hyperscape’s digital environments has reportedly garnered positive attention, highlighting the possibilities of virtual interaction in realistic settings.
Source: https://www.theverge.com/news/825705/meta-hyperscape-social-links-capture-scan-metaverse

