Consume Me review: a raw and messy memoir in video game form
The video game Consume Me, developed by Jenny Jiao Hsia and AP Thomson, explores the complexities of diet culture through autobiographical storytelling and gameplay. The game incorporates food items, such as tomatoes and pasta, represented as Tetris blocks associated with “bites,” symbolizing calories. The protagonist, Jenny, engages in meticulous rituals involving these blocks, aiming to […]
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