In Silksong, spite is my motivation to keep playing

In Silksong, spite is my motivation to keep playing

In “Silksong,” players encounter challenging midbosses, including one in The Marrow, which lacks the usual rewards such as new abilities or rest points, presenting a significant obstacle. Instead of giving up, the player reflects on their enduring engagement with the game, despite prior frustrations with similar titles like “Hollow Knight.” This persistence appears to stem from a desire to connect with the community, which actively shares strategies and experiences related to the game.

Having joined the “Silksong” community during its release, the player notes an engaging social media environment filled with tips and discussions about challenging moments in the game. This collaborative atmosphere motivates them to continue playing, allowing for a shared experience with friends. They acknowledge that a collective gaming approach has prompted a change in their strategy; instead of grinding through obstacles, they now take breaks when frustration arises, which has proven beneficial.

The player’s experience highlights the thrill of overcoming challenges, particularly noting that achieving success against bosses yields a sense of accomplishment. They mention the game’s developers, Team Cherry, are adjusting difficulty levels for some early bosses, which they perceive as unnecessary since they find certain mechanics challenging enough, particularly pogo platforming.

Finally, the player anticipates completing “Silksong,” suggesting that the emotions felt during the journey may be more aligned with relief than joy. This experience underscores the notion that players can derive motivation and engagement from games through community support and the desire to feel something, even if it is frustration or spite.

Source: https://www.theverge.com/games/777653/silksong-impressions-team-cherry-metroidvania-sherma-is-cool

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