Possessor(s) Game Overview
The newly released game Possessor(s), developed by Heart Machine, the creator of Hyper Light Drifter, features unique art design as showcased in its reveal trailer. Players assume the role of Luca, a girl possessed by a demon named Rehm after a disaster leads to her receiving new legs crafted by the demon. This relationship between Luca and Rehm is characterized by conflict, with their dialogue showcasing an evolving understanding over the course of the game.
Described by Heart Machine as a “fast-paced action side scroller,” Possessor(s) incorporates elements typical of Metroid and Castlevania-style games. Players navigate an interconnected world filled with distinct zones, utilizing tools and upgrades to progress. A common early item is a whip, which serves as both a weapon and a means of exploration.
Combat mechanics draw inspiration from platform fighters like Super Smash Bros., allowing players to engage enemies with improvised weapons, such as a baseball bat or electric blasts from a cellphone. Player strategy involves the use of parrying mechanics to enhance combat effectiveness.
Initially, Possessor(s) presents significant challenges, with enemies that deal substantial damage and the risk of dying due to momentary lapses in focus. Upon death, players return to designated checkpoints reminiscent of Dark Souls, introducing a potential for frustration due to the lengthy and perilous return to combat zones.
Despite initial difficulties in navigation and enemy encounters, progress in discovering how to overcome obstacles contributed to a deeper appreciation of the game. The experience ultimately culminates in a rewarding cycle of exploration, upgrade acquisition, and progression through various levels. The game is currently available on PC and PS5.
Source: https://www.theverge.com/games/821117/possessors-review-pc-ps5

